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- #How to program kinect with faceshift pro
- #How to program kinect with faceshift software
- #How to program kinect with faceshift free
- #How to program kinect with faceshift mac
At $800 per year for a basic version and $1500 for a pro version, the price is very reasonable for studio use or for development, but clearly for use in on-line gaming or communications FaceShift is going to have sell you a license cheaper than its volume discount table would suggest. It clearly also has lots of uses that are waiting to be discovered. The company, also called FaceShift, is a spin off from École Polytechnique Fédérale de Lausanne (EPFL) is of the opinion that the technology could revolutionize on-line gaming and communication in general.
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#How to program kinect with faceshift software
Finally you can export the animation to your current 3D animation software and continue to work on it. The results can be seen in realtime but you can capture the animation and improve it if needs be.
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Next you simply sit in front of the camera and talk, move your head and pull silly (or otherwise) expressions. You have to train the software to personalize it to your set of facial expressions. Watch the video to see what the overall effect is: It is not just the speed of operation that is important it is the accuracy. It claims to be tracking 48 blendshape parameters (which change the shape of a small area of the face) in addition to eye gaze. The level of detail that is tracked goes well beyond what the basic depth camera can achieve. The real advance is that the algorithms use the depth and color camera to not only measure pose but also facial expression.
#How to program kinect with faceshift mac
It works on Windows, Mac and, very soon, Linux. It has been in beta for a few months and is now available as a finished version.Īll you need is a Kinect and a copy of the software. We have seen demos of the Kinect being used to animate on-screen characters, but this is the first commercial quality program. FaceShift is a new motion caputure program that uses the Kinect to map your body and facial expression to the head of an avatar - in realtime. This event is sponsored with the kind generosity of StudioArts, Los Angeles.Considering the number of amazing demonstrations that the Kinect puts on, there aren't as many commercial apps for it as you might expect. The Kinect Birds of a Feather Meeting is on Tuesday, August 7, from 1-2:30 pm in Room 410 of the Los Angeles Convention Center.
#How to program kinect with faceshift free
This event is free of charge, open to all SIGGRAPH 2012 attendees, and non-commercial in nature.
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Please join us at this exciting event, which is open to everyone, and see some of the most exciting technology at Siggraph 2012. Much of the software is based on open source code, readily available on the web. The developers of software for this exciting technology will be presenting their demonstrations at this meeting. It's also capable of scanning objects and entire rooms in real time, creating 3d data on the fly. The Kinect is capable of capturing performances without markers or motion capture suits. Some of the most exciting development is being created on the Kinect, a consumer device for the Xbox that has captured the imagination of programmers and artists worldwide. This will be an opportunity for developers to exchange information in an open forum. These software programs are some of the most advanced packages available, with ease-of-use being a primary goal. Steven Cadavid.Īlso, presentations of Reconstructme, Ni-Mate, Brekel and Iclone will be offered. Thibaud Weise Skanect/manctl - Co-founder Nicolas Tisserand Styku - CEO Raj Sareen Nuicapture - CEO Dr. IPi Soft - CEO and chief technology architect Dr. The CEO's of some of the pioneering technology companies will be presenting: The Kinect Birds of a Feather Meeting, at SIGGRAPH 2012, on Tuesday, August 7, from 1-2:30 pm will be an unprecedented gathering of some of the foremost developers in kinect motion capture and scanning technology. The meeting will begin with a performance by Isa Gordon, a pioneer in wearable digital fashion and a wonderful performer.